摘要
1:1 educational computing refers to a scenario where every student in a group or class uses a computing device equipped with wireless communication capability to conduct a learning task. This paper, drawing from design experiences with our digital classroom environment series and other studies, attempts to describe a few valuable 1:1 design perspectives for educational computing inside the classroom. We try to describe the major components of the 1:1 digital classroom environment and classify the most important component, student devices, according to a set of features. Furthermore, based on the notion of computing affordance, a set of communication affordances are described. This set underpins three basic educational activities, namely: teacher-directed instruction, small group learning and individual learning. Finally, scenarios are exemplified for a few typical educational computing devices. This study concludes with a discussion of short- and long-term research possibilities.
原文 | ???core.languages.en_GB??? |
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頁(從 - 到) | 181-189 |
頁數 | 9 |
期刊 | Journal of Computer Assisted Learning |
卷 | 21 |
發行號 | 3 |
DOIs | |
出版狀態 | 已出版 - 6月 2005 |