A digital board game based learning system for authentic learning

Kuan Chang Chen, Chia Jung Wu, Gow Dong Chen

研究成果: 書貢獻/報告類型會議論文篇章同行評審

12 引文 斯高帕斯(Scopus)

摘要

In this paper, we embedded authentic learning content into a themed board game and presented them by a set of educational equipment- Digital Learning Playground (DLP). DLP applied the idea of mixed reality that students interact to the simulative situations, and also remain some hand-on experience with realia. With this device, we build a digital board game and require students and the teacher to join in to yield the best learning environment- proper assistance and peer cooperation. The showing resulting data depicts that the students were highly engaged and satisfied with learning through a gaming flow. With respect to learning performance, the assessing data indicates an effective learning has been achieved.

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主出版物標題Proceedings of the 2011 11th IEEE International Conference on Advanced Learning Technologies, ICALT 2011
頁面25-29
頁數5
DOIs
出版狀態已出版 - 2011
事件2011 11th IEEE International Conference on Advanced Learning Technologies, ICALT 2011 - Athens, GA, United States
持續時間: 6 7月 20118 7月 2011

出版系列

名字Proceedings of the 2011 11th IEEE International Conference on Advanced Learning Technologies, ICALT 2011

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???event.eventtypes.event.conference???2011 11th IEEE International Conference on Advanced Learning Technologies, ICALT 2011
國家/地區United States
城市Athens, GA
期間6/07/118/07/11

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