A development and evaluation of educational board game design course: An example of pre-service teacher

Chiung Wei Huang, Eric Zhi Feng Liu, Li Chun Liu, Chun Hung Lin

研究成果: 書貢獻/報告類型會議論文篇章同行評審

3 引文 斯高帕斯(Scopus)

摘要

This study employs cooperative learning to create an Educational Board Game Design Course. The curriculum of activities required pre-service teachers to work cooperatively in learning-groups to complete a prototype of a board game. Group discussion via an Online Interactive Platform supported the process of the participants as they carried out the curriculum of activities. A questionnaire enabled an understanding of the pre-service teachers learning performances. The results showed that each group could completely design games that operate smoothly and have relevance to academic subjects. Pre-service teachers self-efficacy enhanced after the cooperative learning process. Control over game difficulty levels and the skill of teaching game directions need strengthening in the future. Besides, providing more specific learning content is necessary for any future course.

原文???core.languages.en_GB???
主出版物標題Proceedings 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012
頁面99-101
頁數3
DOIs
出版狀態已出版 - 2012
事件2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012 - Takamatsu, Kagawa, Japan
持續時間: 27 3月 201230 3月 2012

出版系列

名字Proceedings 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012

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???event.eventtypes.event.conference???2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012
國家/地區Japan
城市Takamatsu, Kagawa
期間27/03/1230/03/12

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