按照存儲在普爾(Pure)的出版物數量及斯高帕斯(Scopus)引文計算。
20042024

每年研究成果

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  • 2013

    Stroke Rehabilitation via a Haptics-Enhanced Virtual Reality System

    Yeh, S. C., Lee, S. H., Wang, J. C., Chen, S., Chen, Y. T., Yang, Y. Y., Chen, H. R., Hung, Y. P., Rizzo, A. & Tsai, T. L., 2013, Advances in Intelligent Systems and Applications - Volume 2: Proceedings of the International Computer. Ruay-Shiung, C., Sheng-Lung, P. & Chia-Chen, L. (編輯). p. 439-453 15 p. (Smart Innovation, Systems and Technologies; 卷 21).

    研究成果: 書貢獻/報告類型篇章同行評審

  • 2009

    Three-dimensional game environments for recovery from stroke

    Jung, Y., Yeh, S. C., McLaughlin, M., Rizzo, A. A. & Winstein, C., 4 8月 2009, Serious Games: Mechanisms and Effects. Routledge Taylor & Francis Group, p. 413-428 16 p.

    研究成果: 書貢獻/報告類型篇章同行評審

    4 引文 斯高帕斯(Scopus)