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查看斯高帕斯 (Scopus) 概要
陳 仲儼
教授
資訊管理學系
電子郵件
cychen
mgt.ncu.edu
tw
網站
https://management.ntu.edu.tw/IM/faculty/teacher/sn/31
h-index
625
引文
13
h-指數
按照存儲在普爾(Pure)的出版物數量及斯高帕斯(Scopus)引文計算。
2004
2022
每年研究成果
概覽
指紋
網路
研究計畫
(5)
研究成果
(44)
類似的個人檔案
(6)
如果您對這些純文本內容做了任何改變,很快就會看到。
指紋
查看啟用 Chung-Yang Chen 的研究主題。這些主題標籤來自此人的作品。共同形成了獨特的指紋。
排序方式
重量
按字母排序
Business & Economics
Software Process Improvement
69%
Absorptive Capacity
50%
Web Service Composition
33%
Human-computer Interface
33%
Software
33%
Group Communication
32%
Teaching Quality
31%
Grid Computing
29%
Agile Software Development
28%
Learning Process
28%
Agile Methods
28%
Team Dynamic
26%
Innovation Culture
26%
Software Process
26%
Prototype
25%
Managing Projects
25%
Virtual Reality
25%
Engineering Project
24%
Tailoring
24%
Project Planning
24%
Impact Analysis
23%
Project Development
23%
Communication
23%
Project Selection
23%
Mediator
20%
Online Shopping
20%
Moderator
19%
Organizational Context
19%
Documentation
19%
Assignment
17%
Organizing
17%
Web Services
16%
Planning
16%
Firm Performance
15%
Informativeness
14%
Integrated
14%
Shopping
11%
Capability Maturity Model
11%
Key Success Factors
11%
Perceived Ease of Use
10%
Organizational Communication
10%
Project Management
10%
Service System
10%
Intention to Use
10%
Perceived Usefulness
10%
Integrated Model
10%
Software Project Management
9%
Total Quality Management (TQM)
8%
Performance
8%
Postponement
8%
Engineering & Materials Science
Software engineering
100%
Moderators
98%
Project management
52%
Engineering education
51%
Industry
41%
Product design
39%
Total quality management
29%
Macros
27%
Chemical analysis
25%
Grid computing
23%
System theory
22%
Data storage equipment
21%
Availability
21%
Analytic hierarchy process
18%
Web services
18%
Planning
17%
Information technology
17%
Curricula
15%
Communication
14%
Information systems
14%
Students
14%
Decision making
14%
Power (Psychology)
13%
Latent Class Analysis
12%
Cache memory
12%
Knowledge acquisition
11%
Data warehouses
11%
Reverse engineering
11%
Ontology
11%
Stars
10%
Contractors
9%
Structural design
9%
Quality function deployment
9%
Computer systems
8%
Customer satisfaction
8%
Knowledge management
7%
Monitoring
7%
Social aspects
6%
Experiments
6%
Hard disk storage
5%
User interfaces
5%
Fuzzy logic
5%
Composite materials
5%
STEM (science, technology, engineering and mathematics)
5%
Demonstrations
5%
Durability
5%
Unified Modeling Language
5%
Social Sciences
software
88%
organizational culture
42%
firm performance
32%
learning behavior
22%
knowledge
21%
maturity
19%
firm
19%
virtual reality
19%
climate
15%
engineering
15%
determinants
14%
teamwork
12%
group cohesion
11%
management
10%
software development
10%
development project
8%
education
7%
electronic business
5%
macro level
5%