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查看斯高帕斯 (Scopus) 概要
胡 誌麟
副教授
通訊工程學系
https://orcid.org/0000-0002-7965-6082
電子郵件
clhu
ce.ncu.edu
tw
網站
http://www.ce.ncu.edu.tw/~clhu/
h-index
415
引文
10
h-指數
按照存儲在普爾(Pure)的出版物數量及斯高帕斯(Scopus)引文計算。
1997
2022
每年研究成果
概覽
指紋
網路
研究計畫
(9)
研究成果
(96)
類似的個人檔案
(6)
如果您對這些純文本內容做了任何改變,很快就會看到。
指紋
查看啟用 Chih-Lin Hu 的研究主題。這些主題標籤來自此人的作品。共同形成了獨特的指紋。
排序方式
重量
按字母排序
Engineering & Materials Science
Home networks
100%
Delay tolerant networks
65%
Information dissemination
52%
Wireless networks
50%
Internet of things
45%
Demonstrations
43%
Information services
32%
Internet
32%
Scheduling
31%
Network architecture
31%
Servers
30%
Quality of service
28%
Media streaming
28%
Mobile computing
27%
Communication
27%
Broadcasting
23%
Network protocols
23%
Bandwidth
22%
Peer to peer networks
21%
Entertainment
21%
Active networks
18%
Mobile ad hoc networks
18%
User experience
18%
Edge computing
17%
Software defined networking
17%
Multimedia services
16%
Frequency allocation
16%
Mobile agents
16%
Time delay
15%
Systems analysis
15%
Telecommunication networks
15%
Cameras
15%
Telecommunication traffic
14%
Multicasting
14%
Acoustic equipment
13%
Packet loss
12%
Agglomeration
12%
Costs
12%
Throughput
12%
Access control
11%
Wireless sensor networks
11%
HTTP
10%
Personal computers
10%
Application programming interfaces (API)
10%
Scalability
10%
Audio recordings
9%
Gateways (computer networks)
9%
Topology
9%
Substitution reactions
9%
Intelligent networks
9%
Mathematics
Smart Home
31%
Information Dissemination
23%
Home Network
20%
Mobile Agent
16%
Network Architecture
16%
Broadcast Channel
16%
Location Privacy
14%
Peer-to-peer Networks
14%
Adaptive Scheduling
14%
Broadcast
13%
Vehicular Networks
13%
Delay Tolerant Networks
13%
Traffic Dynamics
13%
Data Dissemination
12%
Buffer Management
12%
Software Design
11%
Traffic
11%
Online Scheduling
10%
Multimedia
10%
Architecture
10%
Awareness
9%
Driver
9%
Camera
9%
Customization
8%
Software
7%
Sharing
7%
Scheduling Policy
7%
Demand
7%
Periodicity
7%
Multicasting
6%
Scenarios
6%
K-anonymity
6%
Semantics
6%
Similarity
6%
Overlay
5%
User Experience
5%
Object
5%
Server
5%
Buffer
5%
Design
5%
Mobile Devices
5%
Safety
5%
Real-time
5%
Experimental Results
5%
Internet of Things
5%
P2P Network
5%
Business & Economics
Bandwidth
16%
Functionality
13%
Packet Loss
12%
Routing
11%
Cellular Networks
11%
Safety
10%
Latency
10%
Networking
10%
Data Aggregation
10%
Mobile Agent
10%
Workload
9%
Home Care
9%
Internet Services
8%
Natural Disasters
8%
Roads
8%
Prototype
8%
Robot
8%
Communication Systems
8%
Query
7%
Node
7%
Agent-based
7%
Internet of Things
7%
Software
7%
Disaster Response
7%
Contingency
6%
Emergency
6%
System Architecture
6%
Data Flow
6%
News
5%
Schedule
5%
Traffic Accidents
5%
Software Architecture
5%