Why are schools reluctant to bring higherorder thinking games to classrooms?

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Abstract

In this conceptual paper, we analyze why schools are reluctant to bring higherorder thinking games to the classrooms. We use a role-playing mobile game designed for scientific argumentation-Mad City Mystery-to illuminate the complexity of the issue. We argue that the complexity arises at the design level, at the enactment level, and at an education system level as schools evaluate bringing a higher-order thinking game to a classroom. We maintain that these factors, as synthesized in Table 1, can be utilized as an essential check list for researchers, teachers, school leaders and policy makers when they consider designing and introducing higher-order thinking games to the classrooms.

Original languageEnglish
Title of host publicationProceedings of the 22nd International Conference on Computers in Education, ICCE 2014
EditorsHiroaki Ogata, Lara Lomicka-Anderson, Ching-Sing Chai, Regine Hampel, Yusuke Hayashi, Julita Vassileva, Chen-Chung Liu, Wenli Chen, Jack Hsu, Yu-Ju Lan, Jon Mason, Masanori Yamada, Hsin-Yih Shyu, Amali Weerasinghe, Ying-Tien Wu, Li Zhang, Kinshuk, Yukihiro Matsubara, Yongwu Miao, Hiroaki Ogata, Siu Cheung Kong, Maiga Chang, Morris S. Y. Jong, Rita Kuo, Robby Robson, Barbara Wasson, Akihiro Kashihara, Ulrike Cress, Marc Jansen, Jun Oshima, Chengjiu Yin, Jianwei Zhang, Clark Chinn
PublisherAsia-Pacific Society for Computers in Education
Pages608-617
Number of pages10
ISBN (Electronic)9784990801410
StatePublished - 2014
Event22nd International Conference on Computers in Education, ICCE 2014 - Nara, Japan
Duration: 30 Nov 20144 Dec 2014

Publication series

NameProceedings of the 22nd International Conference on Computers in Education, ICCE 2014

Conference

Conference22nd International Conference on Computers in Education, ICCE 2014
Country/TerritoryJapan
CityNara
Period30/11/144/12/14

Keywords

  • 21 century competency
  • Game-based learning
  • ICT integration
  • School innovation
  • Scientific argumentation

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