Video gaming scale effect on spatial and graphical patterns recognition on eye movement behavior

Ben Chang, Meng Lung Lai, Yu Cheng Tsai

Research output: Contribution to conferencePaperpeer-review

Abstract

The purpose of this study is using eye-tracking technology to explore the relationship between the video gaming scale, and spatial and graphical patterns recognition tasks, focusing on eye movement fixation number analysis. Nineteen sophomore students were recruited to participate in this experiment. The results showed highly negative correlation between the video gaming scale measure and the fixation numbers collected in the process of the advanced spatial recognition and graphical patterns recognition tasks.

Original languageEnglish
Pages523-525
Number of pages3
StatePublished - 2012
Event20th International Conference on Computers in Education, ICCE 2012 - Singapore, Singapore
Duration: 26 Nov 201230 Nov 2012

Conference

Conference20th International Conference on Computers in Education, ICCE 2012
Country/TerritorySingapore
CitySingapore
Period26/11/1230/11/12

Keywords

  • Eye-tracking
  • Fixation numbers
  • Video gaming scale

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