To develop the virtual physics laboratory by integrating kinect with gesture classification algorithm

Yi Zeng Hsieh, Mu Chun Su, Cheng Tsung Wu, Chien Hsing Chou, Ching Hu Lu, Yu Xiang Zhao, Ya Yun Cheng, Yung Long Chu

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

Physics is an experimental science, which is through experiments for initiating students into physical concepts and principles. To motivate students in learning physics, in this study, a virtual physics laboratory was developed by using the techniques of Kinect, Unity3D and a gesture classification algorithm. The visual physics experiments were designed in the virtual physics laboratory. The experimental results show that the user can accurately interact with the virtual objects in the virtual physics laboratory, and the developed system provides an interesting way to assist students in learning physics.

Original languageEnglish
Title of host publicationProceedings - 2013 International Conference on Signal-Image Technology and Internet-Based Systems, SITIS 2013
Pages1017-1019
Number of pages3
DOIs
StatePublished - 2013
Event2013 9th International Conference on Signal-Image Technology and Internet-Based Systems, SITIS 2013 - Kyoto, Japan
Duration: 2 Dec 20135 Dec 2013

Publication series

NameProceedings - 2013 International Conference on Signal-Image Technology and Internet-Based Systems, SITIS 2013

Conference

Conference2013 9th International Conference on Signal-Image Technology and Internet-Based Systems, SITIS 2013
Country/TerritoryJapan
CityKyoto
Period2/12/135/12/13

Keywords

  • Interactive Learning
  • Kinect
  • Pattern recognition
  • Physical experiment
  • Physics

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