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Abstract
Reinforcement Learning (RL) is an extraordinarily paradigm that aims to solve a complex problem. This technique leverages the traditional feedforward networks with temporal-difference learning to overcome supervised and unsupervised real-world problems. However, RL is one of state-of-the-art topic due to the opaque aspects in design and implementation. Also, in which situation we will get performance gain from RL is still unclear. Therefore, This study firstly examines the impact of Experience Replay in Deep Q-Learning agent with Self-Driving Car application. Secondly, The impact of Eligibility Trace in RNN A3C agents with Breakout AI game application is studied. Our results indicated that these two techniques enhance RL performance by more than 20 percent as compared with traditional RL methods.
Original language | English |
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Title of host publication | Proceedings - 2019 12th International Conference on Ubi-Media Computing, Ubi-Media 2019 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 24-29 |
Number of pages | 6 |
ISBN (Electronic) | 9781728128207 |
DOIs | |
State | Published - Aug 2019 |
Event | 12th International Conference on Ubi-Media Computing, Ubi-Media 2019 - Bali, Indonesia Duration: 6 Aug 2019 → 9 Aug 2019 |
Publication series
Name | Proceedings - 2019 12th International Conference on Ubi-Media Computing, Ubi-Media 2019 |
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Conference
Conference | 12th International Conference on Ubi-Media Computing, Ubi-Media 2019 |
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Country/Territory | Indonesia |
City | Bali |
Period | 6/08/19 → 9/08/19 |
Keywords
- A3C
- Deep Q-learning
- Deep reinforcement learning
- Q-learning
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