The effects of mini-games on students' confidence and performance in mental calculation

Oskar Ku, Denise H. Wu, Andrew C.C. Lao, Jen Hang Wang, Tak Wai Chan

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Scopus citations

Abstract

Low confidence toward mathematics is one of the critical issues that diminish students' will to learn mathematics. Several studies indicated that game-based learning (GBL) might be a potential approach to address this issue. In addition, mental calculation, a fundamental mathematical skill, was considered to be a potential skill that may build students' confidence toward mathematics. Thus, this study attempted to promote students' mathematical confidence by incorporating mini-games, a sub-genre of games, into mental calculation learning. A preliminary study was conducted to investigate how students reacted to learn mental calculation in a mini-game environment. The results of the preliminary study suggested that the mini-game-based approach was popular to students. However, it was observed that students' with different levels of academic ability might benefit diversely from the mini-game environment. Thus, an experiment was conducted to investigate how students with different levels of academic ability react to learn mental calculation with mini-games, in terms of two important aspects of learning, i.e., performance and confidence. A control group participated in a paper-based learning approach to provide a baseline of comparison. The results indicated that The mini-games helped both high- and low-ability students gain significant improvement on their mathematical confidence. In addition, the low-ability students learned with mini-games gained more improvement on mental calculation than their paper-based peers did.

Original languageEnglish
Title of host publicationWorkshop Proceedings of the 22nd International Conference on Computers in Education, ICCE 2014
EditorsThepchai Supnithi, Siu Cheung Kong, Ying-Tien Wu, Tomoko Kojiri, Chen-Chung Liu, Hiroaki Ogata, Akihiro Kashihara
PublisherAsia-Pacific Society for Computers in Education
Pages436-445
Number of pages10
ISBN (Electronic)9784990801427
StatePublished - 2014
Event22nd International Conference on Computers in Education, ICCE 2014 - Nara, Japan
Duration: 30 Nov 20144 Dec 2014

Publication series

NameWorkshop Proceedings of the 22nd International Conference on Computers in Education, ICCE 2014

Conference

Conference22nd International Conference on Computers in Education, ICCE 2014
Country/TerritoryJapan
CityNara
Period30/11/144/12/14

Keywords

  • Confidence
  • Learning performance
  • Math learning
  • Mental calculation
  • Mini-games

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