The effects of game-based peer response on writing quality: High-ability vs. low-ability

Jen Hang Wang, Sherry Y. Chen, Oskar Ku, Tak Wai Chan

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

In this study, we proposed a game-based peer response to enhance student writing. In addition, we also examined how students with different levels of ability react to the game-based peer response. The results revealed that such a game-based peer response could enhance students' writing quality and narrow the gap between the high-ability students and the low-ability students. Moreover, the effects of the game-based peer response on the improvement of high-ability students' writing quality was limited and did not reach to a significant level. Conversely, the game-based peer response was able to significantly improve the writing quality of low-ability students, regardless the overall quality or each individual aspect of writing quality.

Original languageEnglish
Title of host publicationWorkshop Proceedings of the 22nd International Conference on Computers in Education, ICCE 2014
EditorsThepchai Supnithi, Siu Cheung Kong, Ying-Tien Wu, Tomoko Kojiri, Chen-Chung Liu, Hiroaki Ogata, Akihiro Kashihara
PublisherAsia-Pacific Society for Computers in Education
Pages428-435
Number of pages8
ISBN (Electronic)9784990801427
StatePublished - 2014
Event22nd International Conference on Computers in Education, ICCE 2014 - Nara, Japan
Duration: 30 Nov 20144 Dec 2014

Publication series

NameWorkshop Proceedings of the 22nd International Conference on Computers in Education, ICCE 2014

Conference

Conference22nd International Conference on Computers in Education, ICCE 2014
Country/TerritoryJapan
CityNara
Period30/11/144/12/14

Keywords

  • Game-based learning
  • Individual differences
  • Peer response

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