Keyphrases
Gamification
100%
Nursing Students
100%
Leopold's Maneuvers
100%
Maneuvering Performance
100%
Online Games
50%
Game-based Environment
50%
Self-regulated Learning Strategies
50%
Taiwan
25%
Learning Performance
25%
Game-based Learning
25%
Making Decisions
25%
Healthcare
25%
Clinical Experience
25%
Quasi-experimental Design
25%
Clinical Application
25%
Performing Tasks
25%
Learning Tools
25%
Self-efficacy
25%
Self-regulated Learning
25%
Learning Approaches
25%
Self-perception
25%
Patient Needs
25%
Monitoring Process
25%
Position Estimation
25%
Fetus
25%
Self-evaluation
25%
Nursing School
25%
Real-world Challenges
25%
Gamification Elements
25%
Nursing Skills
25%
Positioning Process
25%
Performance Motivation
25%
Midwifery
25%
Computer Science
Gamification
100%
Nursing Student
100%
Regulated Learning
60%
Online Game
40%
Learning Performance
20%
game based learning
20%
Learning Approach
20%
Design Experiment
20%
Process Monitoring
20%
Social Sciences
Gamification
100%
Self-Regulated Learning
60%
Learning Strategy
40%
Learning Performance
20%
Self-Efficacy
20%
Achievement Motivation
20%
Self Evaluation
20%
Management by Objectives
20%
Game-Based Learning
20%
Nursing and Health Professions
Nursing Student
100%
Self Evaluation
33%
Self-Efficacy
33%
School Health Nursing
33%
Nursing Competence
33%
Nurse Midwifery
33%
Process Monitoring
33%