The comparison of motivation and interaction between virtual characters and robots in mixed reality

Yen Chieh Wang, Chi Hung Chen, Chih Wei Chang, Gwo Dong Chen, Qihong Chen

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper discusses the sensorial perceptions of students through interactions with virtual characters and robots converged into mixed reality games, with primary focus on the following topics: whether the robotic collaboration generates greater motivation in learning, students' preferences between interface with virtual characters versus robots as well as the differences in interactivity. We designed a mixed reality game with multiple sensor-enabled robots and asked experiment testers, students, to provide assessments based on comparison against traditional computer games integrated with virtual characters. Results of student evaluations proved that the mixed reality game enabled users to comfortably immerse into the established environment, ergo increased motivation in student learning.

Original languageEnglish
Title of host publicationProceedings of the 17th International Conference on Computers in Education, ICCE 2009
Pages743-747
Number of pages5
StatePublished - 2009
Event17th International Conference on Computers in Education, ICCE 2009 - Hong Kong, Hong Kong
Duration: 30 Nov 20094 Dec 2009

Publication series

NameProceedings of the 17th International Conference on Computers in Education, ICCE 2009

Conference

Conference17th International Conference on Computers in Education, ICCE 2009
Country/TerritoryHong Kong
CityHong Kong
Period30/11/094/12/09

Keywords

  • Interactivity
  • Mixed reality game
  • Motivation
  • Robot
  • Virtual character

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