Texture generation and mapping using video sequences for 3D building models

Fuan Tsai, Cheng Hsuan Chen, Jin Kim Liu, Kuo Hsing Hsiao

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

7 Scopus citations


Three-dimensional (3D) building model is one of the most important components in a cyber city implementation and application. This study developed an effective and highly automated system to generate and map (near) photo-realistic texture attributes onto 3D building models using digital video sequences. The system extracted frames with overlapped textures of building facades and integrated them to produce complete texture images. Interest points on the extracted video frames were identified using cornerdetectors and matched with normalized cross-correlation for seamless stitching. Shadows and foreign objects were identified and removed with morphological algorithms and mended by mirroring neighborhood textures. Completed mosaicked texture images were mapped onto corresponding model facets by linear or parametric transformation. Test examples demonstrate that the developed system can effective generate seamless photo-realistic texture images and correctly map them onto complicated 3D building models with high efficiency.

Original languageEnglish
Title of host publicationInnovations in 3D Geo Information Systems
PublisherKluwer Academic Publishers
Number of pages10
ISBN (Print)354036997X, 9783540369974
StatePublished - 2006
Event1st International Workshop on 3D Geoinformation, 2006 - Kuala Lumpur, Malaysia
Duration: 7 Aug 20068 Aug 2006

Publication series

NameLecture Notes in Geoinformation and Cartography
ISSN (Print)1863-2351


Conference1st International Workshop on 3D Geoinformation, 2006
CityKuala Lumpur


  • 3D building model
  • Cyber city
  • Texture mapping
  • Video mosaic
  • Visualization


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