Robot with Embodied Interactive Modes as a Companion Actor in Journey of Digital Situational Learning Environment and its Effect on Students’ Learning Performance

Vando Gusti Al Hakim, Su Hang Yang, Jen Hang Wang, Chiu Chen Yen, Lung Yeh, Gwo Dong Chen

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

4 Scopus citations

Abstract

When learning in a drama for situational learning, students need to solve the simulated problems encountered in the real world and may need a companion to guide and help them finish the drama journey. Due to the engagement, real-time feedback, and curiosity that a robot can bring, it can become an interesting actor companion to make drama performance more attractive. Additionally, physical interaction offered by the robot can make students learn through embodied interactions according to the situation and time. Therefore, this study proposes a learning approach, where student actors and the robot are immersed in digital drama scenarios, play drama, and interact with robots, scenarios, and virtual objects inside the digital situational learning environment. To evaluate the effectiveness of the proposed approach, a quasi-experiment was conducted in an English as a second language course for junior high school students. Three classes of students were assigned with different experimental instructions of learning with a robot actor in a situational learning environment. The experiment results showed that a tangible robot with more interactions significantly impacted students’ learning performance. Questionnaire results revealed that students’ learning motivation and engagement were improved when a robot actor with embodied interactive modes, including context-related oral interaction, touch interaction, and gesture interaction, was employed inside the digital situational learning environment.

Original languageEnglish
Title of host publication29th International Conference on Computers in Education Conference, ICCE 2021 - Proceedings
EditorsMaria Mercedes T. Rodrigo, Sridhar Iyer, Antonija Mitrovic, Hercy N. H. Cheng, Dan Kohen-Vacs, Camillia Matuk, Agnieszka Palalas, Ramkumar Rajenran, Kazuhisa Seta, Jingyun Wang
PublisherAsia-Pacific Society for Computers in Education
Pages441-450
Number of pages10
ISBN (Electronic)9789869721479
StatePublished - 22 Nov 2021
Event29th International Conference on Computers in Education Conference, ICCE 2021 - Virtual, Online
Duration: 22 Nov 202126 Nov 2021

Publication series

Name29th International Conference on Computers in Education Conference, ICCE 2021 - Proceedings
Volume1

Conference

Conference29th International Conference on Computers in Education Conference, ICCE 2021
CityVirtual, Online
Period22/11/2126/11/21

Keywords

  • Digital situational learning environment
  • Drama-based learning
  • Embodied interaction
  • Human-robot interaction
  • Situated learning
  • Social robot

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