@inproceedings{7899e486838341cd84551f9374fa14ca,
title = "Reconsidering the value of gamers{\textquoteright} experience in the mathematics classroom: A perspective of game transfer phenomena",
abstract = "Little research has addressed the importance of what kind of abilities do gamer developed from their gaming experience in everyday practice. The aim of this study was to using Game Transfer Phenomena as a lens to illuminate gamers{\textquoteright} knowledge revealed in the problems they posed in elementary math classrooms. Two major categories of gaming community knowledge were emerged: 1) deconstructing gameplay logic and 2) internalizing the trial-and-error strategy.",
keywords = "Community of gamers, Free problem-posing, Game experience, Game Transfer Phenomena",
author = "Chang, {Tieh Huai} and Chen, {Fei Ching}",
note = "Publisher Copyright: {\textcopyright} ISLS; 11th International Conference on Computer Supported Collaborative Learning: Exploring the Material Conditions of Learning, CSCL 2015 ; Conference date: 07-06-2015 Through 11-06-2015",
year = "2015",
language = "???core.languages.en_GB???",
series = "Computer-Supported Collaborative Learning Conference, CSCL",
publisher = "International Society of the Learning Sciences (ISLS)",
pages = "731--732",
editor = "Oskar Lindwall and Paivi Hakkinen and Timothy Koschmann and Pierre Tchounikine and Sten Ludvigsen",
booktitle = "Exploring the Material Conditions of Learning",
}