Play with video: An integration of human motion tracking and interactive video

Timothy K. Shih, Hui Huang Hsu, Chia Ton Tan, Louis H. Lin

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Scopus citations

Abstract

Human motion tracking mechanisms need to track multiple points on a human skeleton. Whether it is based on video or sensors, it is computationally expensive if the tracked skeleton needs to be embedded into a scenario video. We propose a systematic strategy for human action tracking, with an important extension to integrate tracked skeleton with an interactive video player. The interactive video player can detect and understand a restricted set of human motions and react by jumping to particular video segments pre-recorded. As a consequence, the system allows a player to fight with an avatar or a real person in an interactive video game.

Original languageEnglish
Title of host publicationProceedings
Subtitle of host publicationDMS 2005 - 11th International Conference on Distributed Multimedia Systems
PublisherKnowledge Systems Institute Graduate School
Pages208-212
Number of pages5
ISBN (Electronic)1891706179
StatePublished - 2005
Event11th International Conference on Distributed Multimedia Systems, DMS 2005 - Banff, Canada
Duration: 5 Sep 20057 Sep 2005

Publication series

NameProceedings: DMS 2005 - 11th International Conference on Distributed Multimedia Systems

Conference

Conference11th International Conference on Distributed Multimedia Systems, DMS 2005
Country/TerritoryCanada
CityBanff
Period5/09/057/09/05

Keywords

  • Human computer interaction
  • Human motion tracking
  • Interactive video
  • Video game

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