@inproceedings{dd3227522bda4cea8ed391b1a705e7c5,
title = "O-Shooting: An Orientation-based Basketball Shooting Mixed Reality Game Based on Environment 3D Scanning and Object Positioning",
abstract = "Most of the existing AR applications utilize the builtin camera on a mobile device for pose estimation to display 3D objects in a virtual space. In this paper, an environment 3D infomation is scanned by a depth camera with an object positioning capability for pose estimation, providing reliable 3D object displaying results between a virtual space and a real space. A prototype mixed reality (MR) basketball game called 'O-Shooting' is proposed to demonstrate the displaying effect in a mixed reality scenario on a mobile device.",
keywords = "Augmented reality, Depth camera, Mixed reality, Mobile device",
author = "Lan, {Yi Shan} and Sun, {Shih Wei} and Shih, {Huang Chia} and Hua, {Kai Lung} and Chang, {Pao Chi}",
note = "Publisher Copyright: {\textcopyright} 2018 IEEE.; null ; Conference date: 09-10-2018 Through 12-10-2018",
year = "2018",
month = dec,
day = "12",
doi = "10.1109/GCCE.2018.8574481",
language = "???core.languages.en_GB???",
series = "2018 IEEE 7th Global Conference on Consumer Electronics, GCCE 2018",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "109--113",
booktitle = "2018 IEEE 7th Global Conference on Consumer Electronics, GCCE 2018",
}