O-Shooting: An Orientation-based Basketball Shooting Mixed Reality Game Based on Environment 3D Scanning and Object Positioning

Yi Shan Lan, Shih Wei Sun, Huang Chia Shih, Kai Lung Hua, Pao Chi Chang

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Most of the existing AR applications utilize the builtin camera on a mobile device for pose estimation to display 3D objects in a virtual space. In this paper, an environment 3D infomation is scanned by a depth camera with an object positioning capability for pose estimation, providing reliable 3D object displaying results between a virtual space and a real space. A prototype mixed reality (MR) basketball game called 'O-Shooting' is proposed to demonstrate the displaying effect in a mixed reality scenario on a mobile device.

Original languageEnglish
Title of host publication2018 IEEE 7th Global Conference on Consumer Electronics, GCCE 2018
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages109-113
Number of pages5
ISBN (Electronic)9781538663097
DOIs
StatePublished - 12 Dec 2018
Event7th IEEE Global Conference on Consumer Electronics, GCCE 2018 - Nara, Japan
Duration: 9 Oct 201812 Oct 2018

Publication series

Name2018 IEEE 7th Global Conference on Consumer Electronics, GCCE 2018

Conference

Conference7th IEEE Global Conference on Consumer Electronics, GCCE 2018
Country/TerritoryJapan
CityNara
Period9/10/1812/10/18

Keywords

  • Augmented reality
  • Depth camera
  • Mixed reality
  • Mobile device

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