@inproceedings{5c6b06acd8b3477daed9242168da4f0a,
title = "Multi-server dynamic load balancing for networked virtual environments",
abstract = "This paper proposes a cell-based dynamic load balancing (LB) scheme, namely Directed Load Diffusion (DLD), to achieve load balance among servers in a networked virtual environment (NVE). The virtual environment is divided into small hexagonal areas called cells, and a server is responsible for managing a region consisting of many adjacent cells. Different servers have different capacities, and the load degree of a server is the utilization of its capacity. The DLD scheme is to keep server load degrees as even as possible without compromising performance. We perform extensive simulation experiments for the DLD scheme and compared it with two relevant cell-based LB schemes, namely Ahmed and ProGReGA, to show its advantages.",
keywords = "Hotspot, Load Balancing, Massively Multi-player Online Game, Networked Virtual Environment",
author = "Jiang, {Jehn Ruey} and Chang, {Fu Hsiang}",
note = "Publisher Copyright: {\textcopyright} 2015 Institute of Physics and Technology.; 25th International Conference on Computer Graphics and Vision, GraphiCon 2015 ; Conference date: 22-09-2015 Through 25-09-2015",
year = "2015",
language = "???core.languages.en_GB???",
series = "25th International Conference on Computer Graphics and Vision, GraphiCon 2015 - Conference Proceedings",
publisher = "GraphiCon Scientific Society",
pages = "50--55",
booktitle = "25th International Conference on Computer Graphics and Vision, GraphiCon 2015 - Conference Proceedings",
}