Learning experience of game poetry: A new approach for poetry education

Hsin Yi Liang, Sherry Y. Chen

Research output: Contribution to conferencePaperpeer-review

Abstract

Poetry is a creative language which enhances imagination and self-reflection. However, the ambiguity of poetry increased the difficulty in interpretation, which builds students' negative learning perception and demotivates most students to read poetry. Previous research implied the positive relationship between the ease of interpretation and learning perception. Besides, many studies showed the positive effect of active participation on interpretation. Meanwhile, game is able to improve the interpretation by rich feedback and narratives. Previous research also suggested game-based learning positively improves students' learning perception and motivation. To the end, this study develops a game-based learning system for students. Both quantitative and qualitative analyses are applied to evaluate the improvements of students' perception. Besides, Spearman's correlation was applied to explain the relationships among learning perceptions, such as interpretation, active participation, and playfulness. The results argued active participation was significantly related to interpretation. However, the improved attraction was positively related to students' participation, interpretation, and learning perception.

Original languageEnglish
Pages463-471
Number of pages9
StatePublished - 2013
Event21st International Conference on Computers in Education, ICCE 2013 - Bali, Indonesia
Duration: 18 Nov 201322 Nov 2013

Conference

Conference21st International Conference on Computers in Education, ICCE 2013
Country/TerritoryIndonesia
CityBali
Period18/11/1322/11/13

Keywords

  • Game-based learning
  • Interpretation
  • Poetry
  • User perception

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