Learning by substitutive Competition: Nurturing My-Pet for game competition based on open learner model

Zhi Hong Chen, Tak Wai Chan

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

7 Scopus citations

Abstract

Game competition has promising potential to be a powerful pedagogical strategy. To maximize the benefits and alleviate its possible negative effects, a substitutive competition design is proposed in this paper. The substitutive competition is a kind of mirror competition, a competition of pet-styled virtual characters that represent learners' open learner models. An animal companion system, named My-Pet system, was implemented to realize such concept. A preliminary system evaluation was also conducted in an elementary school to examine the effect of the substitutive competition in the My-Pet system. The results revealed that the substitutive competition was helpful to students' increased motivation and time-on-task that further contributed to improved learning efficiency.

Original languageEnglish
Title of host publicationProceedings - 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2008
Pages124-131
Number of pages8
DOIs
StatePublished - 2008
Event2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2008 - Banff, AB, Canada
Duration: 17 Nov 200819 Nov 2008

Publication series

NameProceedings - 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2008

Conference

Conference2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2008
Country/TerritoryCanada
CityBanff, AB
Period17/11/0819/11/08

Fingerprint

Dive into the research topics of 'Learning by substitutive Competition: Nurturing My-Pet for game competition based on open learner model'. Together they form a unique fingerprint.

Cite this