@inproceedings{02ebe599bd8946229feb70e8c6ac05bc,
title = "Investigating the fluidity of performance in an educational digital game",
abstract = "In schooling, high-ability students in a classroom always perform better, whereas low-ability students often perform worse. The stability of performance may hurt students affects. However, students are engaged in games that they are playing. In most cases, they sometimes win and sometimes lose. This study terms such a property of games as the fluidity of performance. Furthermore, this study aims to define the fluidity of performance, and to analyze it in an educational game, which may suggest further investigation.",
keywords = "actual performance, perceived performance, the fluidtiy of performance",
author = "Cheng, {Hercy N.H.} and Liao, {Calvin C.Y.} and Wu, {Winston M.C.} and Chan, {Tak Wai}",
year = "2012",
doi = "10.1109/DIGITEL.2012.21",
language = "???core.languages.en_GB???",
isbn = "9780769546636",
series = "Proceedings 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012",
pages = "77--83",
booktitle = "Proceedings 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012",
note = "2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012 ; Conference date: 27-03-2012 Through 30-03-2012",
}