Investigating the effect of game-based writing environment on students' writing participation, performance, and interest

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3 Scopus citations

Abstract

In this study, we investigated the effect of game-based writing environment for improving students' participation, performance and interest of writing. An experiment was conducted to evaluate the effectiveness of two conditions in language art courses at an elementary school. Total of 245 third graders students participated in the experiment during a year. 139 students were assigned to the experimental group and learned with a game-based writing environment (GWE), and 106 students were in the control group and learned with an online writing environment (OWE). From the empirical results, it was found that GWE could effectively promote students' writing participation, writing performance, interest on writing, as well as their perceptions of the use of educational self-management games. Moreover, some implications about the experimental results were also discussed.

Original languageEnglish
Title of host publicationICCE 2016 - 24th International Conference on Computers in Education
Subtitle of host publicationThink Global Act Local - Main Conference Proceedings
EditorsSu Luan Wong, Alba Garcia Barrera, Hiroyuki Mitsuhara, Gautam Biswas, Jiyou Jia, Jie-Chi Yang, Michelle P. Banawan, Muhammet Demirbilek, Matthew Gaydos, Chui-Pin Lin, Jin Gon Shon, Sridhar Iyer, Agneta Gulz, Chris Holden, Greg Kessler, Ma. Mercedes T. Rodrigo, Pratim Sengupta, Peppi Taalas, Weiqin Chen, Sahana Murthy, Beaumie Kim, Xavier Ochoa, Daner Sun, Nelson Baloian, Tore Hoel, Ulrich Hoppe, Ting-Chia Hsu, Agnes Kukulska-Hulme, Hui-Chun Chu, Xiaoqing Gu, Weiqin Chen, Jun Song Huang, Ming-Fong Jan, Lung-Hsiang Wong, Chengjiu Yin
PublisherAsia-Pacific Society for Computers in Education
Pages417-424
Number of pages8
ISBN (Electronic)9789868473577
StatePublished - 2016
Event24th International Conference on Computers in Education, ICCE 2016 - Mumbai, India
Duration: 28 Nov 20162 Dec 2016

Publication series

NameICCE 2016 - 24th International Conference on Computers in Education: Think Global Act Local - Main Conference Proceedings

Conference

Conference24th International Conference on Computers in Education, ICCE 2016
Country/TerritoryIndia
CityMumbai
Period28/11/162/12/16

Keywords

  • Game-based learning
  • Interest on writing
  • Online writing environment
  • Writing performance

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