Exploring Followers' Intention of Donating Online Game Streamers

L. T. Huang, Y. S. Wu, J. D. Leu

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

5 Scopus citations

Abstract

Online game livestreaming is an emerging industry. Followers' donation is major source of live streamers' income. The reactions induced by the immediacy and interactivity of online game livestreaming are critical to viewers' engrossment in such livestreams. This study explores viewers' intention of following and donation toward streamers of online game livestreams, by considering characteristics of the livestreaming context, streamers, as well as viewers' feelings and perceptions. Results from analyzing data collected by online survey show that the relationship among loyalty, intention to follow, and intention to donate is significant. Value co-creation and flow experience are the main factors promoting viewers' loyalty. Enjoyment indirectly affects loyalty through the flow experience. The influence of user engagement, media richness, social interaction, and expertise on value co-creation and flow experience is as our expectation. But social interaction and expertise are not as important to viewers. Academic and practical implications are discussed further.

Original languageEnglish
Title of host publication2019 IEEE International Conference on Industrial Engineering and Engineering Management, IEEM 2019
PublisherIEEE Computer Society
Pages1094-1098
Number of pages5
ISBN (Electronic)9781728138046
DOIs
StatePublished - Dec 2019
Event2019 IEEE International Conference on Industrial Engineering and Engineering Management, IEEM 2019 - Macao, Macao
Duration: 15 Dec 201918 Dec 2019

Publication series

NameIEEE International Conference on Industrial Engineering and Engineering Management
ISSN (Print)2157-3611
ISSN (Electronic)2157-362X

Conference

Conference2019 IEEE International Conference on Industrial Engineering and Engineering Management, IEEM 2019
Country/TerritoryMacao
CityMacao
Period15/12/1918/12/19

Keywords

  • Co-creation value
  • flow
  • intention to donate
  • loyalty
  • online game livestreaming
  • user engagement

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