TY - JOUR
T1 - Effects of drag-and-response interaction mechanism of multi-touch operated tabletop technology on users' awareness and collaborative performance
AU - Hwang, Wu Yuin
AU - Shadiev, Rustam
AU - Huang, Yueh Min
AU - Cai, Yi Ting
AU - Yang, Yu Shu
AU - Su, Jia Han
N1 - Funding Information:
This study is partially supported by the National Science Council of the Republic of China, Taiwan under the contract numbers NSC 98-2511-S-008-005-MY3, NSC 101-2511-S-008-012-MY3, NSC 101-2511-S-008-013-MY3, NSC 100-2511-S-006-014-MY3, and NSC 101-3113-P-006-023.
PY - 2013
Y1 - 2013
N2 - In this study we proposed drag-and-response interaction mechanism of multi-touch operated tabletop technology which features a queue area, a rubber band and a transfer animation function. We conducted one experiment by applying our proposed drag-and-response and existing drag-and-drop and drag-and-pop mechanisms, one at a time, to support collaborative tasks on a large-size tabletop display. This study aimed to compare collaborative performance of participants on tasks with different interaction mechanisms and to explore effects of drag-and-response mechanism on awareness and collaboration of participants. Perceptions of participants toward using drag-and-response mechanism were also investigated. Results of this study revealed that drag-and-drop and drag-and-pop are not convenient mechanisms for collaborative work on a tabletop display. According to the results, drag-and-drop mechanism resulted in more exchange errors, while there were several conflicts and uncoordinated behaviors during collaborative work with drag-and-pop mechanism. Further investigation through questionnaire and interview surveys revealed that drag-and-response is beneficial for facilitating awareness and cohesive collaboration due to its functions, such as a queue area, rubber band and transfer animation. Moreover, the results showed that the rubber band facilitated participants to work with remote targets on a multi-touch tabletop display easily and the queue area enabled participants to control flow of coins into a personal panel and out of it.
AB - In this study we proposed drag-and-response interaction mechanism of multi-touch operated tabletop technology which features a queue area, a rubber band and a transfer animation function. We conducted one experiment by applying our proposed drag-and-response and existing drag-and-drop and drag-and-pop mechanisms, one at a time, to support collaborative tasks on a large-size tabletop display. This study aimed to compare collaborative performance of participants on tasks with different interaction mechanisms and to explore effects of drag-and-response mechanism on awareness and collaboration of participants. Perceptions of participants toward using drag-and-response mechanism were also investigated. Results of this study revealed that drag-and-drop and drag-and-pop are not convenient mechanisms for collaborative work on a tabletop display. According to the results, drag-and-drop mechanism resulted in more exchange errors, while there were several conflicts and uncoordinated behaviors during collaborative work with drag-and-pop mechanism. Further investigation through questionnaire and interview surveys revealed that drag-and-response is beneficial for facilitating awareness and cohesive collaboration due to its functions, such as a queue area, rubber band and transfer animation. Moreover, the results showed that the rubber band facilitated participants to work with remote targets on a multi-touch tabletop display easily and the queue area enabled participants to control flow of coins into a personal panel and out of it.
KW - Cooperative/collaborative learning
KW - Human-computer interface
KW - Interactive learning environments
UR - http://www.scopus.com/inward/record.url?scp=84876567610&partnerID=8YFLogxK
U2 - 10.1016/j.compedu.2013.03.004
DO - 10.1016/j.compedu.2013.03.004
M3 - 期刊論文
AN - SCOPUS:84876567610
SN - 0360-1315
VL - 67
SP - 130
EP - 141
JO - Computers and Education
JF - Computers and Education
ER -