Editable texture map generation and optimization technique for 3D visualization presentation

Tsung Chien Wu, Jiing Yih Lai, Watchama Phothong, Douglas W. Wang, Chao Yaug Liao, Ju Yi Lee

Research output: Contribution to journalArticlepeer-review

2 Scopus citations

Abstract

The mesh parameterization method has been widely used in computational geometry. It maps a three-dimensional (3D) model onto the parametric (UV) domain, on which various applications can be developed, such as texture mapping. The texture mapping technique is commonly used to create the 3D color model of an object by combining a 3D model with the object's texture map. However, the resolution and quality of the texture on the color model is important and requires careful consideration. The purpose of this study is to develop an integrated method for generating the 3D color model of an object based on the conformal mesh parameterization and a technique for direct texture mapping from the object images. Furthermore, an optimization process in texture mapping is developed to maintain the photo consistency at the transition of different images on the 3D color model. The proposed 3D color model is integrated with a 3D visualization method for a new easier and smoother presentation mode for 3D product presentation in e-commerce applications. Several realistic examples are presented to demonstrate the feasibility of the proposed method.

Original languageEnglish
Pages (from-to)378-389
Number of pages12
JournalComputer-Aided Design and Applications
Volume15
Issue number3
DOIs
StatePublished - 4 May 2018

Keywords

  • Conformal Mapping
  • Direct Texture Mapping
  • Mesh Parameterization
  • Pixel Extraction
  • Triangular Model

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