@inproceedings{fe1f70d02aad44b2ae46513f09536802,
title = "Developing a well-focused learning through a kinect-based collaborative setting",
abstract = "This is a quasi-experiment of a collaborative learning classroom implementation that prioritized learners' focus-attention for instructors to have an optimal focus management. A Kinect-based learning activity through a theatre-like learning setting called Digital Learning Playground was held to create a simple focus combining learning content and the peer performance. The triangulated data included non-participant observation, a questionnaire, and an informal interview Preliminary case study on focus management. The result demonstrated that students' live performance in the ongoing-task scenes has positive learning effect on the performer and the other peers.",
keywords = "collaborative learning, digital learning playground, focus management, kinect technology",
author = "Shih, {Kai Wen} and Wu, {Chia Jung} and Chen, {Gwo Dong}",
year = "2013",
doi = "10.1109/ICALT.2013.62",
language = "???core.languages.en_GB???",
isbn = "9780769550091",
series = "Proceedings - 2013 IEEE 13th International Conference on Advanced Learning Technologies, ICALT 2013",
pages = "204--206",
booktitle = "Proceedings - 2013 IEEE 13th International Conference on Advanced Learning Technologies, ICALT 2013",
note = "2013 IEEE 13th International Conference on Advanced Learning Technologies, ICALT 2013 ; Conference date: 15-07-2013 Through 18-07-2013",
}