Developing a well-focused learning through a kinect-based collaborative setting

Kai Wen Shih, Chia Jung Wu, Gwo Dong Chen

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

This is a quasi-experiment of a collaborative learning classroom implementation that prioritized learners' focus-attention for instructors to have an optimal focus management. A Kinect-based learning activity through a theatre-like learning setting called Digital Learning Playground was held to create a simple focus combining learning content and the peer performance. The triangulated data included non-participant observation, a questionnaire, and an informal interview Preliminary case study on focus management. The result demonstrated that students' live performance in the ongoing-task scenes has positive learning effect on the performer and the other peers.

Original languageEnglish
Title of host publicationProceedings - 2013 IEEE 13th International Conference on Advanced Learning Technologies, ICALT 2013
Pages204-206
Number of pages3
DOIs
StatePublished - 2013
Event2013 IEEE 13th International Conference on Advanced Learning Technologies, ICALT 2013 - Beijing, China
Duration: 15 Jul 201318 Jul 2013

Publication series

NameProceedings - 2013 IEEE 13th International Conference on Advanced Learning Technologies, ICALT 2013

Conference

Conference2013 IEEE 13th International Conference on Advanced Learning Technologies, ICALT 2013
Country/TerritoryChina
CityBeijing
Period15/07/1318/07/13

Keywords

  • collaborative learning
  • digital learning playground
  • focus management
  • kinect technology

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