@inproceedings{2000fd697e424efea5ebfa36a7813271,
title = "Designing the game-based environment to facilitate learner's interaction in performance-based learning by virtual pets",
abstract = "Digital game-based learning attracts increasingly attention due to its positive influences on learning. Different games promote different aspects of learning. This paper attempts to propose a performance-based learning (PeBL) approach to create stage contexts in game-based learning environments. A My-Pet-and-Our-Stage system is developed according to this PeBL approach, and contains My-Pet and Our-Stage, which contains pet-nurturing mode and task learning mode, pet-performance mode and pet-performance mode, respectively. The learners in order to gain identity-making in front-stage, and therefore the learners need to be effort-making in back-stage. Since these the animal companions are driven by learner models.",
author = "Liao, {Calvin C.Y.} and Chen, {Zhi Hong} and Chan, {Tak Wai}",
year = "2009",
doi = "10.3115/1600053.1600116",
language = "???core.languages.en_GB???",
isbn = "1615841377",
series = "Computer Supported Collaborative Learning Practices, CSCL 2009 Conference Proceedings - 9th International Conference",
publisher = "International Society of the Learning Sciences (ISLS)",
pages = "429--433",
booktitle = "Computer Supported Collaborative Learning Practices, CSCL 2009 Conference Proceedings - 9th International Conference",
note = "9th International Conference on Computer-Supported Collaborative Learning 2009, CSCL 2009 ; Conference date: 08-06-2009 Through 13-06-2009",
}