Designing a typing game with Chinese words to sustain flow experience of children

Research output: Contribution to conferencePaperpeer-review

1 Scopus citations

Abstract

In this study, we argue that the development of flow-based typing games should not only stimulate motivation but also sustain motivation of the design of typing Chinese words. In particularly, this system combined level- and star-mechanism to adjust the content of level (challenge) and the speed of typing (skill) of typing games; it possible enables children to sustain the flow experience. Findings revealed that the potentiality of flow-based typing game for sustaining the flow experience of children and facilitating the accessibility of numerous Chinese words. Besides, some implications about the experimental results were also discussed.

Original languageEnglish
Pages506-510
Number of pages5
StatePublished - 2012
Event20th International Conference on Computers in Education, ICCE 2012 - Singapore, Singapore
Duration: 26 Nov 201230 Nov 2012

Conference

Conference20th International Conference on Computers in Education, ICCE 2012
Country/TerritorySingapore
CitySingapore
Period26/11/1230/11/12

Keywords

  • Chinese input
  • Flow theory
  • Game-based learning
  • Typing game

Fingerprint

Dive into the research topics of 'Designing a typing game with Chinese words to sustain flow experience of children'. Together they form a unique fingerprint.

Cite this