Design of dyad game for developing fluency in multiplication facts

Charles Y.C. Yeh, Calvin C.Y. Liao, Jen Hang Wang, Tak Wai Chan

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

In elementary arithmetic, after acquiring the concept and basic procedures of multiplication, fluency in multiplication facts in the Times Table then becomes the basis for computing more complex multiplications, for example, multiplying two 2-digit numbers. A dyad game in one-to-one technology enhanced classroom environment, called Honeycomb, is designed for developing the fluency of multiplication facts through utterance memorization and retrieval. Honeycomb is a drill-and-practice game for enhancing students' multiplication facts retrieval.

Original languageEnglish
Title of host publicationProceedings - DIGITEL 2007
Subtitle of host publicationFirst IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
Pages221-223
Number of pages3
DOIs
StatePublished - 2007
EventDIGITEL 2007: 1st IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning - Jhongli City, Taiwan
Duration: 26 Mar 200728 Mar 2007

Publication series

NameProceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning

Conference

ConferenceDIGITEL 2007: 1st IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
Country/TerritoryTaiwan
CityJhongli City
Period26/03/0728/03/07

Keywords

  • Digital game
  • Multiplication facts
  • One-to-one technology enhanced classroom

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