@inproceedings{bd5c963b57864a9283d72c4ecb9eb818,
title = "Design Methodology of Bebras Thematic Game",
abstract = "In recent years, computational thinking has gained much attention that more and more countries have implemented it into compulsory education. The design of course content has been an important task. This study aims to describe the design methodology of thematic digital game that integrates computational thinking using Bebras. This paper presents the process of how to integrate computational thinking International Bebras Challenge questions into a game by aiming the target user group, define computational thinking levels, choosing Bebras questions corresponding to teaching content, and designing storylines to form the game scenario. It can inform future computational thinking games for various age groups in different instructional contexts.",
keywords = "Bebras, Computational Thinking, Digital Game-Based Learning, Game Design Methodology",
author = "Chen, {Yan Ming} and Shih, {Ju Ling} and Chen, {Shaun Wen}",
note = "Publisher Copyright: {\textcopyright} ICCE 2022.All rights reserved.; 30th International Conference on Computers in Education Conference, ICCE 2022 ; Conference date: 28-11-2022 Through 02-12-2022",
year = "2022",
month = nov,
day = "28",
language = "???core.languages.en_GB???",
series = "30th International Conference on Computers in Education Conference, ICCE 2022 - Proceedings",
publisher = "Asia-Pacific Society for Computers in Education",
pages = "505--510",
editor = "Sridhar Iyer and Ju-Ling Shih and Ju-Ling Shih and Weiqin Chen and Weiqin Chen and Khambari, {Mas Nida MD} and {Abdul Aziz}, {Nor Azni} and Maiga Chang and Anita Diwakar and How, {Shwu Pyng} and Bo Jiang and Atima Kaewsa-Ard and Kim, {Mi Song} and Chiu-Lin Lai and Lee, {Vwen Yen Awyln} and Liu, {Lydia Yan} and Hiroaki Ogata and Omar, {Muhd Khaizer} and Hang Shu and Yanjie Song and Wen Yun",
booktitle = "30th International Conference on Computers in Education Conference, ICCE 2022 - Proceedings",
}