TY - JOUR
T1 - Creating waterfall animation on a single image
AU - Lin, Chih Yang
AU - Huang, Yun Wen
AU - Shih, Timothy K.
N1 - Publisher Copyright:
© 2018, Springer Science+Business Media, LLC, part of Springer Nature.
PY - 2019/3/1
Y1 - 2019/3/1
N2 - A static image always becomes more eye-catching with an animation. In this paper, we present a system for adding a waterfall animation to a single image by extracting a flow animation from a video sequence. To the best of our knowledge, this is the first attempt by researchers to create a waterfall animation on a still waterfall image. Such work poses challenges in many areas, including color consistency, texture consistency, flow velocity, block matching, and block effects. The proposed method integrates optical flow, line integral convolution, color transfer, graph-cut, and multi-resolution splining techniques to mimic a real waterfall on a single image. It uses a segmentation process to separate the necessary foreground and the unnecessary background. Then, flow analysis is performed on the target image and source video. Finally, flow similarity and a synthesis process are applied to form the animation. Experiments generated 8 animation results that prove the feasibility of the proposed method. The limitations and potential impact of this research are also discussed in our experimental results.
AB - A static image always becomes more eye-catching with an animation. In this paper, we present a system for adding a waterfall animation to a single image by extracting a flow animation from a video sequence. To the best of our knowledge, this is the first attempt by researchers to create a waterfall animation on a still waterfall image. Such work poses challenges in many areas, including color consistency, texture consistency, flow velocity, block matching, and block effects. The proposed method integrates optical flow, line integral convolution, color transfer, graph-cut, and multi-resolution splining techniques to mimic a real waterfall on a single image. It uses a segmentation process to separate the necessary foreground and the unnecessary background. Then, flow analysis is performed on the target image and source video. Finally, flow similarity and a synthesis process are applied to form the animation. Experiments generated 8 animation results that prove the feasibility of the proposed method. The limitations and potential impact of this research are also discussed in our experimental results.
KW - Image rendering
KW - Video synthesis
KW - Waterfall animation
UR - http://www.scopus.com/inward/record.url?scp=85050678457&partnerID=8YFLogxK
U2 - 10.1007/s11042-018-6332-7
DO - 10.1007/s11042-018-6332-7
M3 - 期刊論文
AN - SCOPUS:85050678457
SN - 1380-7501
VL - 78
SP - 6637
EP - 6653
JO - Multimedia Tools and Applications
JF - Multimedia Tools and Applications
IS - 6
ER -