Constructing the game-based learning environment on handheld devices to facilitate English vocabulary building

Hui Chun Hung, Shelley Shwu Ching Young

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

9 Scopus citations

Abstract

This paper reports on the rationale of designing a PDA-based English vocabulary acquisition game entitled Wireless Crossword Fan-Tan Game (WiCFG). It aims to help elementary school students learn English words through group collaborative and competitive learning activities through game playing. Moreover, the authors anticipate that it can facilitate students' learning motivation in the interactive learning environment.

Original languageEnglish
Title of host publicationProceedings - The 7th IEEE International Conference on Advanced Learning Technologies, ICALT 2007
Pages348-350
Number of pages3
DOIs
StatePublished - 2007
Event7th IEEE International Conference on Advanced Learning Technologies, ICALT 2007 - Niigata, Japan
Duration: 18 Jul 200720 Jul 2007

Publication series

NameProceedings - The 7th IEEE International Conference on Advanced Learning Technologies, ICALT 2007

Conference

Conference7th IEEE International Conference on Advanced Learning Technologies, ICALT 2007
Country/TerritoryJapan
CityNiigata
Period18/07/0720/07/07

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