TY - GEN
T1 - Compare virtual reality and augmented reality systems for claustrophobia from HRV
AU - Yeh, Shih Ching
AU - Tsai, Chia Fen
AU - Yu, Chen Fang
AU - Huang, Tzu Chuan
PY - 2012
Y1 - 2012
N2 - Claustrophobia is certain type of anxiety disorder on closed space. Claustrophobia patient, under certain conditions, for example, elevator, railway carriage or passenger compartment, might be attacked by panic disorder, or panic disorder might occur in very high probability. Flood method is a traditional therapeutic method for anxiety disorder. It is similar to system sensitivity-reducing method, but different than it is that in flood method and in the very beginning, the strongest anxiety stimulus is given so that the anxiety of the patient can reach a peak. This is to train the tolerance from the patient on the anxiety event, hence, when the patient meets slighter anxiety event, the patient won't feels that anxious. This research focuses on traditional diagnosis method of claustrophobia. It will associate virtual reality technology and game technology to develop immersion virtual reality training task, meanwhile, it will investigate if in virtual reality and augmented reality situation, people's anxiety situation can be similarly triggered. Comparisons between virtual reality and augmented reality systems are made via measurements of heart rate variability, technology acceptance model and anxiety assessment
AB - Claustrophobia is certain type of anxiety disorder on closed space. Claustrophobia patient, under certain conditions, for example, elevator, railway carriage or passenger compartment, might be attacked by panic disorder, or panic disorder might occur in very high probability. Flood method is a traditional therapeutic method for anxiety disorder. It is similar to system sensitivity-reducing method, but different than it is that in flood method and in the very beginning, the strongest anxiety stimulus is given so that the anxiety of the patient can reach a peak. This is to train the tolerance from the patient on the anxiety event, hence, when the patient meets slighter anxiety event, the patient won't feels that anxious. This research focuses on traditional diagnosis method of claustrophobia. It will associate virtual reality technology and game technology to develop immersion virtual reality training task, meanwhile, it will investigate if in virtual reality and augmented reality situation, people's anxiety situation can be similarly triggered. Comparisons between virtual reality and augmented reality systems are made via measurements of heart rate variability, technology acceptance model and anxiety assessment
KW - augmented reality
KW - claustrophobia
KW - heart rate variability
KW - virtual reality
UR - http://www.scopus.com/inward/record.url?scp=84874489853&partnerID=8YFLogxK
U2 - 10.1109/ITST.2012.6425155
DO - 10.1109/ITST.2012.6425155
M3 - 會議論文篇章
AN - SCOPUS:84874489853
SN - 9781467330701
T3 - 2012 12th International Conference on ITS Telecommunications, ITST 2012
SP - 155
EP - 159
BT - 2012 12th International Conference on ITS Telecommunications, ITST 2012
T2 - 2012 12th International Conference on ITS Telecommunications, ITST 2012
Y2 - 5 November 2012 through 8 November 2012
ER -