@inproceedings{a15723b7ba2f474087f8752e6ce2dc98,
title = "Analysis of seven important studies in research of joyful learning and society",
abstract = "Due to the development of technology, lots of attractive multimedia effect was used in digital games and games become more and more popular. In Taiwan, a special Issue Group, Joyful Learning and Society, was developed, and one of the issues the group focuses on was how to use digital game to enhance students' learning. One of the ongoing tasks was to review game-related studies in different journals, to realize the development of game-based learning. In this study, seven game-related studies were analyzed, and some suggestions were proposed in this study.",
author = "Lin, \{Chun Hung\} and Liu, \{Eric Zhi Feng\} and Shih, \{Ju Ling\}",
year = "2010",
doi = "10.1109/DIGITEL.2010.30",
language = "???core.languages.en\_GB???",
isbn = "9780769539935",
series = "DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning",
pages = "231--233",
booktitle = "DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning",
note = "3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010 ; Conference date: 12-04-2010 Through 16-04-2010",
}