@inproceedings{66e3bf5a2b50497fa6efcbde44b1b137,
title = "An Investigation of a game-based anti-drug system: Addictive learners vs. Non-addictive learners",
abstract = "The spread of drugs causes serious problems recently. To enhance people awareness about drugs, several approaches were adopted to deliver anti-drug materials. However, limitations were observed in these approaches. Thus, this study develops a game-based anti-drug system (GADS), which incorporates game-based learning into anti-drug materials. In order to get a complete understanding of whether the GADS is suitable to both non-addictive users and addictive users, an empirical study was conducted. Drug experience was considered as a target to investigate learners' reactions to the GADS. The results indicated that non-addictive learners had better game performance and learning performance than addictive learners because addictive learners' working memory was negatively affected by drugs.",
keywords = "Anti-drug materials, Drug experience, Game-based learning",
author = "Huang, {Chang Mai} and Wang, {Jen Hang} and Chen, {Sherry Y.}",
note = "Publisher Copyright: {\textcopyright} 2015 IEEE.; 15th IEEE International Conference on Advanced Learning Technologies, ICALT 2015 ; Conference date: 06-07-2015 Through 09-07-2015",
year = "2015",
month = sep,
day = "14",
doi = "10.1109/ICALT.2015.63",
language = "???core.languages.en_GB???",
series = "Proceedings - IEEE 15th International Conference on Advanced Learning Technologies: Advanced Technologies for Supporting Open Access to Formal and Informal Learning, ICALT 2015",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "155--157",
editor = "Nian-Shing Chen and Tzu-Chien Liu and Kinshuk and Ronghuai Huang and Gwo-Jen Hwang and Sampson, {Demetrios G.} and Chin-Chung Tsai",
booktitle = "Proceedings - IEEE 15th International Conference on Advanced Learning Technologies",
}