An approach of building an engaging virtual authentic environment for classroom learning

Po Hsiang Huang, Chia Jung Wu, Gwo Dong Chen

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

This paper is a pilot study for a combination of school knowledge and board game learning. We designed a digital board game based on textbook materials. And presented them with a set of educational equipment- Digital Learning Playground (DLP). We created a situational interaction learning in classrooms. In this research, the resulted data indicates the students' motivation, confidence and satisfaction were enhanced through the designed learning environment.

Original languageEnglish
Title of host publicationProceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012
Pages36-37
Number of pages2
DOIs
StatePublished - 2012
Event12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012 - Rome, Italy
Duration: 4 Jul 20126 Jul 2012

Publication series

NameProceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012

Conference

Conference12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012
Country/TerritoryItaly
CityRome
Period4/07/126/07/12

Keywords

  • board game
  • Digital Learning Playground
  • game-base learning
  • textbook materials

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