A tetris game to support students' mental computation: Design and evaluation

Charles Y.C. Yeh, Hercy N.H. Cheng, Zhi Hong Chen, Calvin C.Y. Liao, Tak Wai Chan

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The objective of this paper is to develop a PDA-based learning game for mental computation, entitled EduTetris. As mental computation skills are used in everyday life, many researchers have indicated that mental computation skills facilitate students' arithmetic computation. It is important to teach students about the skills and strategies of mental computation in their mathematics learning. In this study, we implemented a game on PDA and designed a unique material for learning digits which sum to 10. The game was used to help students practice mathematics addition and mental computation. In addition, an evaluation of the system was also conducted.

Original languageEnglish
Title of host publicationProceedings of the 18th International Conference on Computers in Education
Subtitle of host publicationEnhancing and Sustaining New Knowledge Through the Use of Digital Technology in Education, ICCE 2010
Pages432-436
Number of pages5
StatePublished - 2010
Event18th International Conference on Computers in Education: Enhancing and Sustaining New Knowledge Through the Use of Digital Technology in Education, ICCE 2010 - Putrajaya, Malaysia
Duration: 29 Nov 20103 Dec 2010

Publication series

NameProceedings of the 18th International Conference on Computers in Education: Enhancing and Sustaining New Knowledge Through the Use of Digital Technology in Education, ICCE 2010

Conference

Conference18th International Conference on Computers in Education: Enhancing and Sustaining New Knowledge Through the Use of Digital Technology in Education, ICCE 2010
Country/TerritoryMalaysia
CityPutrajaya
Period29/11/103/12/10

Keywords

  • Digital games
  • Game-based learning
  • Primary school education
  • Tetris

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