A novel method for 2D-to-3D video conversion based on boundary information

Tsung Han Tsai, Tai Wei Huang, Rui Zhi Wang

Research output: Contribution to journalArticlepeer-review

4 Scopus citations

Abstract

This paper proposes a novel method for 2D-to-3D video conversion, based on boundary information to automatically generate the depth map. First, we use the Gaussian model to detect foreground objects and then separate the foreground and background. Second, we employ the superpixel algorithm to find the edge information. According to the superpixels, we will assign corresponding hierarchical depth value to initial depth map. From the result of depth value assignment, we detect the edges by Sobel edge detection with two thresholds to strengthen edge information. To identify the boundary pixels, we use a thinning algorithm to modify edge detection. Following these results, we assign the depth value of foreground to refine it. We use four kinds of scanning path for the entire image to create a more accurate depth map. After that, we have the final depth map. Finally, we utilize depth image-based rendering (DIBR) to synthesize left and right view images. After combining the depth map and the original 2D video, a vivid 3D video is produced.

Original languageEnglish
Article number2
JournalEurasip Journal on Image and Video Processing
Volume2018
Issue number1
DOIs
StatePublished - 1 Dec 2018

Keywords

  • 2D to 3D conversion
  • 3D video
  • DIBR
  • Depth map
  • Foreground segmentation
  • Superpixel

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