Emergency department need a decision support tool to advise the critical medical resources (such as doctors, nurses, or beds) to urgent patients in the different service time requirements. This study proposes a framework for emergency response service that incorporates two game theory models designed to deploy response medical resources when raising three threat advisory levels. First, the interactions between a group of weekly patients and a response agent of emergency department are modeled as a non-cooperative game, after which a threat, vulnerability, and consequence value (i.e., TVC) of each type of patients for emergency event is derived from Nash equilibrium of game. Second, four TVC values of emergency events are utilized for computation of the Shapely value for each type of patient. The deployment of emergency medical resources is carried out based on their expected marginal contribution. Then, the model scheduled daily physicians, nurses, and beds in emergency department. The experimental results show that proposal model is feasible as a method to improve efficiency in emergency department.