@inproceedings{c28170a669af46fe9ece8f29c0337c14,
title = "A development and evaluation of educational board game design course: An example of pre-service teacher",
abstract = "This study employs cooperative learning to create an Educational Board Game Design Course. The curriculum of activities required pre-service teachers to work cooperatively in learning-groups to complete a prototype of a board game. Group discussion via an Online Interactive Platform supported the process of the participants as they carried out the curriculum of activities. A questionnaire enabled an understanding of the pre-service teachers learning performances. The results showed that each group could completely design games that operate smoothly and have relevance to academic subjects. Pre-service teachers self-efficacy enhanced after the cooperative learning process. Control over game difficulty levels and the skill of teaching game directions need strengthening in the future. Besides, providing more specific learning content is necessary for any future course.",
keywords = "board game, cooperative learning, pre-service teacher, self-efficacy",
author = "Huang, {Chiung Wei} and Liu, {Eric Zhi Feng} and Liu, {Li Chun} and Lin, {Chun Hung}",
year = "2012",
doi = "10.1109/DIGITEL.2012.25",
language = "???core.languages.en_GB???",
isbn = "9780769546636",
series = "Proceedings 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012",
pages = "99--101",
booktitle = "Proceedings 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012",
note = "2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012 ; Conference date: 27-03-2012 Through 30-03-2012",
}